Thursday, June 23, 2016

Indesign Fashion

Adobe Indesign is the world-wide leader for creating professional-looking publications and, as such, it's used by graphic designers, fashion designer and magazine publishers the world over. Indesign, in conjunction with Photoshop and Illustrator, is used widely in the fashion industry, for creating publications like brochures and flyers, storyboards and price books, posters and banners for websites.

Like in many other contexts, you use the tools which are best for their respective jobs. So, in the fashion context, Adobe Photoshop would be used to adjust and retouch images of models, garments and accessories. It's very easy to make multiple variations of garments, with various fabrics and colours. Colour-matching and the creation of colour swatches is also very easy to do in Photoshop.

Adobe Illustrator is a different type of program, known as vector-based, in which images are created mathematically. This ensures their solid line-work and flat colours. Illustrator is be used for creating the type of line art used in garment production and fashion mock-ups. It's also used for logo creation.

The final document layout, whether for print or web, is conducted in Adobe Indesign. After the initial document setup, we create master pages for items like headers, footers and page numbering. This is where we would add the company logos and colour side bars or borders. Photographs, drawings and logos are then imported from our folders of images. We would also create text styles within the Indesign document and possibly save it as a template for future efficient workflow. Many Indesign users will, after some time, have a raft of templates which they use for different purposes. Once created a template can easily be modified, so that the creation of documents becomes afster and more efficient over time. There are also many effects and automated features we can employ to add dynamism to our publications.

Indesign can be used either for print media or to create documents for web or screen viewing. These are exported via Adobe's Acrobat extension, which means that anyone with a computer can view and print the brochures you send them. In the case of documents created for print media, we would add printer's marks and bleed guides to assist the printer in producing the job. These will also include trim guides and registration marks where the document is being sent to an offset printer.

The process of learning to use the software starts with downloading the free trials from the Adobe website. In times past we had to buy each program, which would be a costly process. Adobe has recently released the Creative Cloud, which is a subscription-based portal. When you pay your monthly fee you have access to all of the Adobe programs. The files you create are your own, however, and are stored on your computer or network. Every couple of weeks or so Adobe will check to make sure your subscription is valid, whereupon you may continue to use the software. There are various subscription rates, but on the whole it is a very economic way of using software for educational or commercial purposes.


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Tom Gillan has been training Indesign to corporate clients in Sydney for seven years. You can learn more about Indesign at http://www.designworkshopsydney.com.au/adobe-indesign-courses/ .

Saturday, June 11, 2016

Autocad 3D Lighting

The first step in creating models in Autocad 3D is the basic modeling and applying of realistic textures. Then a sense of realism is added to the scene by applying some lighting.

Autocad has three basic types of lighting. Point Lights are like light globes, casting light and shadows outwards in all directions. The Spot Light is the second type and, like its real world counterpart, spreads shadows outwards from the source. The third type of light is the Distant Light like Sunlight in that its shadows are parallel.

It's a good idea when adding lighting to a scene to split the Screen into four viewports via the View tab. Keep three of these orthogonal and in Wireframe mode with Parallel projection. The bottom right you could keep in an isometric view with the Realistic viewing mode. In this manner we can view the objects in the scene from various directions simultaneously. This is especially useful if you have a large screen or a dual screen setup.

Go to the Lights tab to create a Spotlight, and select Create Light, then Spot and Turn off Default Lighting. Establish a position for the light source, for example 500,500,500. Alternativel, click anywhere on the screen and move it into position. Name it Main Light and hit the Enter key twice to see the light "gizmo" appearing. You may now move the light if required. Ensure that the correct viewport is selected and click the Render button to render the scene.

At this point we may see that the shadows are too dark, in which case we can add a softer "fill light", as follows: Light > Point. In the traditional photographic studio this fill light is usually set at right angles to the main light source at about fifty percent intensity. We could name this Fill Light, and render the model again to compare the result.

If the resultant render is washed out or has two sets of shadows, we need to modify the lights. We can do so by clicking the small arrow button in the Lights tab to open the Lights in Model panel. Note that the properties also appear on the top of the right-hand side panels. Various values are shown for the light's Intensity Factor, Position, Colour, Attenuation (otherwise known as falloff) and Shadows. We may also change the light's Intensity here and turn the Shadows off. We could also change the lighting colour in this location. It's best to keep the Main light Intensity Factor at either 1 or 2. We would close the properties to render the scene again.

Note that the last few renders appear at the bottom of the Output File. We can toggle through the list to compare the effects before selecting the preferred image. Then either right-click or go to the File menu to Save the image as a JPEG or TIFF. JPEGs are small in file size, good for first drafts, or to send to a client or a website. Whereas TIFFs are better quality, and as such are good for brochure or magazine presentations. As a footnote, be aware that Distant Lights emulate Sunlight with parallel shadows, but it's best not to use them with Photometric (real-world) lighting. Also note that you don't get a gizmo for a Direction Light or Sunlight.


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Tom Gillan has been training autocad 3D to corporate clients in Sydney for seven years. If you like to know more about autocad 3D, visit http://www.designworkshopsydney.com.au/autocad-3d-courses/ for more information.